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An AI-powered platform for the education system that enables teachers to automatically create, structure, and flawlessly grade classroom exams.
Teachers spend countless hours on bureaucracy and grading. We built classtest.ai to drastically reduce this workload, leaving more time for actual, personalized teaching.
As a co-founder from June 2024 to December 2025, I helped shape and scale the platform within the team, from the very first line of code to the finished application.

Title Screen
A 2D retro pixel strategy shooting game based on World War I.
Written with our own custom Game Engine in C++, inspired by Cherno's Hazel.
A Team of five:
Because it was fun and we were curious! We also had the opportunity to present our project to our entire school, and created a contest to see who could survive the longest.
We worked on this project during 2022-2023 as part of a High School seminar course.
* Currently, we only provide a Windows release. However, you can run Windows executables on Linux and Mac using Wine.
* Everything is Open Source. Feel free to explore the codebase. Documentation can be found inside the repository.

Emulator running Links Awakening
A gameboy emulator written from scratch that can run Kirby, Zelda and Dr. Mario.
This emulator has been written with my own custom Game Engine in C++.
I wanted to learn more about embedded systems programming.
I worked on this project in 2023.

Banana used for B-Boy
A Game Engine currently written in C++ but planning on rewriting it in rust.
I wanted to learn more about graphical programming.
I started working on this project in 2022.